![]() Be prepared to grow tiresome at times, we promise it will all be worth it as you progress as this is geared towards only the most hardcore gamer. Coupled with the fact that it's offering such great content and a fair price, it's well worth the price of admission.ĭandara can be quite challenging and does take some getting used to the gameplay mechanics. We highly believe that Dandara will keep you satisfied for quite some time. ![]() Defeating enemies and picking up rocks of salt that you can later use in the game. Along the way you'll be able to unlock some rather interesting abilities. You're able to teleport to surfaces rather than the traditional path of pressing a button to jump. Long Hat House gave us a unique twist on the Metroidvania genre. Record of Lodoss War-Deedlit in Wonder Labyrinth.The problem is that Salt and Sacrifice tends to stick within its dull, grey colored palette, and its divisive art style doesn’t help things either. They’re all themed differently, of course, and you’ll find yourself feeling intimidated the first time you step out of Ashbourne Village and into Greymoss Mire. If there’s a complaint to be levied against Salt and Sacrifice’s world design, it would be that the levels all look rather samey. ![]() Even as someone who’s admittedly grown rather tired of the Soulsborne formula, I still found it immensely satisfying whenever I discovered a clever shortcut, or when I finally explored an area thoroughly enough to be able to map it out mentally and instantly know where I needed to go next. ![]() ![]() Out of all the Souls-like games we’ve seen from various developers over the years, Ska Studios still comes the closest to capturing the essence of FromSoft’s series by introducing interconnected world design, and winding paths that smartly lead back to shortcuts or familiar areas you’ve visited before. Just like its predecessor, Salt and Sacrifice surprised me with just how huge its world is. ![]()
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